Uncategorized

10 Years of Star Trek: New Horizons – The Countdown Begins

It feels like yesterday and like half an eternity at the same time. On May 20, 2026, the release of Star Trek: New Horizons turns ten years old. A decade in which an idea grew into a massive mod project that has brought generations, quadrants, and captains to life inside Stellaris. A long journey – […]

Dev Log, Short Story, ST:NH Help

Stellar Memory:

A Starfleet Science Officer’s Report on Stellaris, ST: New Horizons, and GPU VRAM Utilization Author: Lt. Cmdr. [Redacted], Science Division, USS [Redacted] 1. Mission Overview Stardate: Irrelevant to Starfleet Command, highly relevant to modders. The objective of this analysis is to determine why the simulation environment known as Stellaris – particularly when augmented with the

Dev Log

Performance Matters, 4.0.23

Listening to the feedback from our players is really important to us, and one of the key items we’ve understood from the recent surveys is how important performance is to them, which makes complete sense. The planned performance improvements from PDX as part of 4.0, have been a bit hit and miss, with some of

Dev Log, ST:NH Help

ST:NH Interactive Tech Tree | Click • Zoom • Plan

New in ST:NH: The Interactive Tech Tree The ST:NH tech tree is back. This time as an interactive website: easy to explore, always up to date, and useful while you play. Open it, zoom, click, understand. Why it matters Star Trek: New Horizons now has 1,955 technologies—more than twice Stellaris. The structure is no longer

Dev Log

Your Voice, Your Mod: Shape the Future of Star Trek: New Horizons

Greetings Captains, The STNH team is planning our next major development cycle, and we want to put our efforts where it matters most to you, our players. To do that, we need your direct input. We have created a User Priority Survey to help us understand which potential features, bug fixes, and content additions you

Dev Log

It’s been a long road

As the song goes this last patch has been a long roadGetting from there (3.9) to here (4.0)! But we are on the verge of releasing our latest patch and perhaps the biggest overhaul of STNH (well, since the last time PDX changed everything!) Introducing ST:New Horizons: The Final Frontier This patch changed so much

Dev Log, Short Story

Happy New Year!

Happy New Year! I think I can just about get away with wishing you all a HNY on the 8th January, but we are definately in that post-Christmas and New Year / Early Jan blur, but with that it’s a good time to reflect on all the hard work and exciting changes that have come

Dev Log

Dev Log: 22/11/24

It’s fitting that we finally got the patch out today, the same day as my 1st fanhome ship arrived in the post (a late birthday present from Mrs Russ), there is nothing like enjoying a bit of starship appreciation that puts me in the mood to fire up STNH! And just like the wait for

Dev Log, Patchnotes

Dev Log: 17/09/24

A calm in the storm! It’s that time again, as I sit here typing we are on the edge of a storm & that’s enough storm references for tonight… But it can only mean we are about to release our compat patch for 3.13 Cosmic Storms. I think it is fair to say there are

Scroll to Top